The Underground Mods (
undergroundmods) wrote in
undergrounds2017-01-22 11:27 pm
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The Night Train
It's the 22nd of January and the sun has disappeared behind the horizon. You're waiting at your nearest station when a sleek, metallic grey train pulls up at the platform. No one else can see it, only those who are aware of the supernatural world. Ladies and gentlemen, welcome to the Night Train. Tonight the leaders of the Night Council will be making their annual introduction to the supernatural community – aboard a train that will make stops in every borough with a significant supernatural presence. Hop on and off whenever you like: this event is designed to be open to all. (Though for some reason the train won't be passing through East End or Seelie/Unseelie territory...)
The event takes place from 7pm-12 midnight Sunday 22nd January.
Rules of entry
• No weapons. Any weapons or objects that could be used as weapons will be confiscated.
• No drugs or alcohol except that provided at the event. Don't try to sneak any in.
• No violence. The train is cursed with a hex that will punish any trouble-causing passengers with a lightning strike. The Council doesn't mess around here.
Carriages
The train has five carriages, each one with a different theme. While the Night Council members are dispersed throughout the train, they are under no obligation to stay in their carriage and will likely move around to network and meet fellow members of the supernatural community. There are cameras and security guards in every carriage to ensure there is no trouble.
1) PRESIDENT / VICE PRESIDENT. At the front of the train is a carriage decked out as if for royalty. Surprisingly spacious, the carriage is decorated with gilt trimmings, a thick wine-red carpet and leather seating. Portraits of previous Presidents and Vice Presidents line the wall. Coffee, tea and wine is being served at tables interspersed throughout the carriage and finger sandwiches are available.
2) WITCH REPRESENTATIVE. The next carriage along belongs to the Witch Representative. It's rather like walking into a greenhouse: the entire place is full of herbs and other plants, and there are tables where you can sit and ask for advice or magical favours from witches with varying specialities: a healer, a herbalist, a psychic, a medium and a potions maker. Magical butterflies flutter along the ceiling and among the flowers like colourful lights. A small bar at the end of the carriage serves a variety of herbal teas.
3) VAMPIRE REPRESENTATIVE. The next carriage along belongs to the Vampire Representative. Decorated in a tasteful dark red, about half the carriage's length is taken up by a wine bar that serves a variety of alcoholic and blood-based drinks and snacks. The other half consists of leather seating where the seats face each other to allow guests to talk while enjoying a drink.
4) SHAPESHIFTER/META HUMAN REPRESENTATIVE. It seems that Yasmine decided her aim for the night was to let loose and avoid talking, since this carriage is basically a narrow dance floor. Club music blares out from speakers on the ceiling, there's a disco ball and strobe lighting, and all the windows are blacked out. A magical seal ensures that the noise is contained within this carriage, so you won't hear any of it until you step inside.
5) EMPTY CARRIAGE. There's nothing here apart from rows of seats that you might find on any ordinary train. A sign on the door says "WARNING: THIS CARRIAGE IS HAUNTED. KEEP OUT." If you ignore the sign and go in anyway, you might feel a sense of unease. The shadows seem unnaturally long and the lights will flicker on and off. Magically sensitive types will feel a strong sense of impending death and may experience visions of the seats being ripped apart and blood spattered on the walls. If you stick around even after that, the most magically sensitive person in the carriage will experience a vivid hallucination of their own death at the hands of a vampire. If you manage to endure that without fleeing, PM the mod to continue. (Don't worry, no one will die.)
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The seats stop rattling though, because he's not about to expend all his energy trying to crush one of Nancy's friends (apparently. Because she knows everyone) in front of her.
He'd have some questions, but Nancy's shouting and wriggling and Eames' attention is drawn to her. Immediately he shifts forward toward her, reaching out to cup the side of her face with a hand and take one of hers with the other, voice firm but it's not loud or panicked.
"Nancy-- Nancy, it's not real," he ducks his head to try and catch her gaze, "look at me, Nancy. Focus."
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While Eames is keeping Nancy down to earth, Micheletto is going to keep his eye on the rest of the car. He has dealt with ghosts before, but not one who could possess an entire train car... unless it's something within the confines of the car, instead?
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But instead in the car there are bodies, pale and broken, lying in pools of their own blood. Three of them, she recognizes, just beyond Mick and Eames' shoulders. Eyes wide, she looks at the corpses, and lets out a small cry, sinking back.
"It's not real?" She asks, looking from one to the other for conformation.
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"It's not real," he confirms, eyes fixed on Nancy's.
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Even so, the metallic tang of freshly-spilt blood seems to hang in the air...
"Deep breaths, Nancy." His eyes flick to the other man, briefly, to make sure he won't lose his head, either.
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"...they look just like you."
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"Likely not the work of true vampires, or of Unseelie fae," Micheletto says, to no one in particular. "Unless this faerie is particularly convincing. Its illusions are quite extensive, regardless. The obvious suspect is a ghost, yet... I've never seen one quite like this."
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There's another bite, this time on her other wrist, and she lets out a small sort of gasp. "It's not real," she reminds herself. "We- we should leave." If it was truly haunted. "I promised Cooper he could- drink tonight." And the bites may not have been real, but she could swear she felt the pull from her veins, the slow weakening that signaled loss of blood.
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"Let's get you out of here," he says softly, putting an arm around Nancy. He fully intends to figure out what's causing this, but obviously Nancy needs to leave before he can focus on that.
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"Agreed," Micheletto answers, briefly glancing at Eames to give him a nod. He'll watch your back, and Nancy's. But it's clear that Nancy is the most affected by whatever this is, and it's not a good idea to let a hallucinating witch cast spells at nothing.
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Nancy leans into Eames, still dwarfed by his coat. "Please." She turns back towards the door, or, more importantly: where the door should have been.
"It's not there."
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"You people really can't take a hint."
It isn't just the ghost who has become visible. The train car around them has changed as well, the glimpses of carnage seen by each of them resolving into a permanent grisly scene.* Bodies strewn throughout the carriage. Blood spattered on the windows. And the man with hollow eyes watching it all.
*warning: blood, corpses.
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Eames' reaction is perhaps a little less than someone might imagine when it comes to suddenly being thrust into the scene of a massacre. He inhales sharply, pulling away from the back of the seat, and he looks at the man sat against the wall.
"I've been told that a few times," he raises an eyebrow, tone light like they're not totally in the bloody ghost massacre compartment of this train, "is this your doing?"
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"You're a rather powerful ghost, if a fae can't spot you so easily," Micheletto comments, fascinated with this individual. "What may we call you, sir?"
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"Foxy," he answers. "Which one of you is a witch?"
There's something predatory about the way his eyes rake over each of them in turn, a leftover from the old days.
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She shivers under his gaze, and slowly raises a hand.
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Either way, Eames is about to reply when he spots Nancy raising her hand out of the corner of his eye and turns his head to give her a look. Don't just go announcing yourself to the weird murder ghost!
"What do you need a witch for? There's plenty on the rest of the train."
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He offers Nancy a faint smile. His tone is entirely unperturbed, almost uncaring. What does he care if three strangers failed to read a door sign?
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But that's an interesting thing, the ghost has just said. "So you died here, Foxy. That or whatever killed you can make ghost jars the size of train carriages." He pauses, then adds: "A curse? Something will kill us? Just how will we be trapped here?"
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She looks nervously from Mick to Eames to Foxy and back again. They had to get out, that much was clear. They all had friends and she assumed family to return to. "What do you need from us?" even if she has already identified herself. She keeps a hand on Eames, still. They wouldn't let anything happen to her... would they?
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"Nancy, right? Hello, Nancy. All I need is for you to hold my hand. Let me in."
He holds out his hand, inviting her to step forward. His fingernails are caked with dried blood.
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"No." He's staring daggers at this ghost, eyes cold and intense, jaw tight. "Explain yourself. Why haven't you been exorcised instead of bound to this carriage?"
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"Because the Night Council needs him in some capacity, I would wager."
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Super stupid name for a ghost, to be honest. It's not really scary or anything. Just... harmless. Funny, even.
She remains silent, letting the two men discuss things with the ghost, occasionally glancing behind her to see if the door had yet appeared.
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