The Underground Mods (
undergroundmods) wrote in
undergrounds2015-05-23 12:00 am
Game Opening: May Ball
It had to be done.
Welcome all to the Redbright Institute's May Ball! This evening is a celebration of the Institute's achievements over the past year. Students aged 16 and above can attend on their own, while younger students must be accompanied by a parent or guardian. Meanwhile, friends and guests of the Institute are invited as a gesture of friendship and harmony between the various factions.
Rules and etiquette
• This is a black tie event. Formal attire is required.
• No weapons. This is a school, there are children present. Any weapons or objects that could be used as weapons will be confiscated.
• No drugs or alcohol. Obviously. Don't try to sneak any in.
• No violence.
There is security within the school and present at the event. (In fact, if your character is a member of the Redbright Institute, you could have them acting as security if you want.) They will respond to and put a stop to any trouble.
Places to go
The main action takes place in the large Assembly Hall. This is where the Chancellor Sylvia Redbright will give her address. It's also where you can party later on. The disco is family-friendly – not exactly a rave, but the kids will love it.
Drinks and snacks are available in the dining hall. The drinks are non-alcoholic. Vampires, no need to worry about your cravings: blood cocktails are provided! They're given in good faith on the assumption that you won't be snacking on anyone else tonight.
Just off the dining hall, one of the classrooms has been converted into a chill-out area. The lights are off, the desks and chairs have been replaced by beanbags and there's a table in the corner with a chocolate fountain, marshmallows and strawberries. A video of young witches taking part in various night-time rituals (they mostly seem to involve chanting and bonfires) plays silently on the screen.
One of the lecture theatres has been opened up to showcase students' work from the past year. On the screen you can watch a slideshow of notable events and achievements. Strangely enough there aren't many people in this room.
Outside, there is a giant chessboard on the lawn. The pieces are made of plastic and can easily be moved around. Why, you ask? Why not, is the answer.
Finally, a large marquee has been set up in the quad. This is the adults-only area, with wine and cocktails served at the bar, nibbles available at a few high tables dotted around and a sophisticated atmosphere. No children under 18 allowed. (Note that the legal drinking age is 18.)
Timeline of events
20:00 – Doors open.
20:57 – Sunset.
21:15 – Sylvia Redbright makes her address in the Assembly Hall.
22:00 – Disco in the Assembly Hall. The DJ has atrocious taste.
01:00 – Disco stops. The event officially ends.

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Anyone with ears could pick up on the DJ's atrocious taste, and the dead are no exception - and this ghost's trying to take matters into her own hands. Luckily nothing's broken yet, as Aradia's still stuck trying to examine the setup without manifesting, but it's starting to make the DJ uncomfortable. Ghosts tend to make that sort of impression.
A rescue might be appreciated, if leaving him to his fate sounds a bit sketchy.
B: chocolate pain
A casual observer would that the state of one's mortality would be hard to forget. That hypothetical casual observer would be proven wrong when Aradia accidentally falls into the chocolate fountain, forgetting for a moment that she doesn't have a body capable of enjoying chocolate anymore.
Which, equally as accidentally, gets her stuck in the fountain when her focus switches tracks. It's easy to untangle herself, theoretically, but it requires a state of mind she'd struggle to hold onto. And besides, being in the fountain is clearly more comfortable.
Having a shaky grasp on your state of being is bad, kids. Don't do ghosts.
C: wildcard
[ Or anything else, really! Aradia's going to be poking her nose wherever it'll go for the entire evening, so feel free to bump into her. ]
A
The DJ looked at him with a sort of deer-in-headlights expression, because apparently this never happened. Compliments? Appreciation? Not for Mr. Terrible Disco DJ. In fact, he almost forgot about the ominous sense of foreboding he'd been feeling. "Well... thanks, man, I --"
"Say, I got a request," said Heiji, cutting him off completely. "I was wonderin' if you could play somethin' with a bit more... beat?"
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The DJ almost forgets about the foreboding as he stutters out an excuse - he's only got these tracks with him, and he doesn't want to disappoint Mrs Sylvia - but it's pointedly undermined when a speaker protests a ghostly hand fiddling with its insides. Oops.
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Although in order to prevent some kind of scene, Heiji might have to put the whammy on this guy -- he seemed a little twitchy.
"Oh, well. I don't want you to end up wonderin' what possessed you to do all that..." Hint. Hint hint.
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The speaker goes quiet as she settles in, aside from the initial burst of static, and there's far less complaints about the interruption then she expected.
Well. Less complaints from anyone but the DJ - he's a little worried about his rig now, fidgeting under Heiji's gaze. Tries to wring up another excuse about how he needs to check for whatevers causing the feedback too.
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"Listen, Stephen. Stephen... Urkel?" What, really? Really? Jeez, dude.
The DJ's eyes sort of glazed over as he looked at Heiji, which was a good sign. "I think what you should do is take a little break. I'm sure this thing with your equipment will work out just fine if you just... let it play a few songs. Yeah?"
"Yeah... okay..." said Steve Urkel, sounding a not a little out of it. He sat down in his chair and sort of absently hovered his hands over the dials without actually touching anything.
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"That looks like a useful trick. Does it work on anybody or just... him?"
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I was about to be sad over that not being Thriller but that's so much better omg
would you say it was a graveyard smash
it was, but im not sure how fast it'll catch on 8|a
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B
Uh.
Sasuke first chooses to look around himself, of course, to make sure that this isn't some magic user's idea of a stupid game. "What are you doing?" And upon seeing nothing he calls out instead; this is a solid plan.
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It occurs to her, a moment later, that she's still dead and therefor nobody has proof about anything.
"Nothing. I'm doing nothing." A beat of silence, and the chocolate... bubbles for a moment. "Felt like being a fountain for a while."
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"... Come out of there, then. If you have the ability to exist in anything, then it's almost shameful to pick a fountain." And a chocolate one, too. "Do you really want to limit yourself? People stick food in there." The almost chiding response belies his own shock, seeing a lot of things that he's unused to tonight but this one is probably the height of them all.
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Fountains don't have eyes, and that's surprisingly frustrating - she can't tell who she's talking to, only that they sound grumpy, and that really doesn't help her deal with the sudden flare-up of stubbornness.
At times like this, she almost prefers the apathetic moods. At least those are rational.
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"Who are you?" Better.
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"I'm Aradia. And I'm practicing it because it was an opportunity." Which is technically true, so it counts. "You care a lot about the fountain."
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almost typed 'ass', nice save for the obvious American
see australia uses british u's everywhere but we say ass. /shrugs
ours is a strange world
¯\_(ツ)_/¯
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you are the master of edits
i keep forgetting things.........
It's fine!
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[ B and Aradia no ghosts are good just in moderation ]
By the time she gets there, she's too late and she's left fretting just outside the fountain while looking around said fountain. Almost as if she expected to find a switch or lever of some sort that will allow her to get the other spirit out from there. "Aradia? Hello? Are you okay?"
my cousin took 1 ghost once and died. don't do ghosts.
Oh. Right. Well, this is embarrassing.
Clara's worried reply filters in slowly, and she might be even more concerned by how long it takes for a reply - but one eventually comes, even if not from a visible source. "I'm okay. I think? I didn't mean to fall in. Sorry."
1 ghost are the most dangerous ghosts out there
"Are you alright in there, though? Is the chocolate too warm? " This was one way to get a ghost out from an application or a piece of furniture they accidentally posses: Remind them of sensations outside of the thing, to get a better grasp of who they are so they can leave it faster.
Even if they can't really feel it anymore, it still helps. It was how she got out of things she accidentally got caught up in in her 'younger' days. "Is the smell of cocoa powder too much? I know it's meant to be everyone is supposed to like but you can just tell by the dark brown of it that it'll taste too sweet or sugary."
alone they are far more deadly because in ghost swarms they spend more time being silly. /nodnod
"I'm okay." But geez, now she misses having a tongue. "I usually liked the sugary ones, I think. They were a nice pick-me-up."
She's still disorientated and stretched thin into her fetter, so being wordy isn't a priority... but at least she's responding.
and being cute like these two ; ;
Clara frets, of course, under her cheeriness and wonders if she should try and find a way to pull her out of there or not without causing trouble to Aradia or anyone else nearby. "Do you need help?"
Is there a way that she can help? That might be a better question.
they're too precious
So she tries to tug loose, the fountain barely moving under her efforts, but she's still wrapped too tight into it and her building frustration doesn't help. "I don't know if there's anything you can do. I wouldn't want you getting stuck too.
they are \ o /
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B
"Aradia! You came. I'm so glad." Pleasantries come first, every rich kid knows that. "And you're... well, are you enjoying yourself?"
Maybe it's comfortable? Lion doesn't know.
Re: B
Fountains unfortunately lack eyes, so it takes her a little bit to place the voice - only hearing it a handful of times makes for poor recognition. What follows is the verbal equavilent of pretending she didn't trip on her own shoelaces. "Wouldn't miss it. It's fun to watch how the living react to things."
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"And is this a comfortable arrangement?"
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"It's a little bit far from the main party." The monotone hides a bit of her sheepishness, but the awkward pauses really give it away. She didn't expect her bluff to get called that fast. "But I'm okay with it. Are you enjoying the party too?"
Redirecting works, right? Right.
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"Oh! Yes, I am. I've been mostly making sure everyone else is having fun though. This is my school so I should make sure everyone is comfortable." Lion doesn't seem to mind but it is a big party so it's a little exhausting. "I wanted to take a tiny break."
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"There hasn't been that many people in the side rooms." It doesn't take much for her to pick up on them wanting a moment to themselves. "Everyone's out networking and stealing eachother's snacks. Or ignoring the dj. But it's... nice of you to try and keep people happy."
Even if it comes out fairly skeptical, she does mean it. Genuine kindness is an important trait.