Mog (
bellbound) wrote in
undergrounds2017-07-17 11:09 pm
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Entry tags:
Protecting the family home
1. Don't leave your phones unlocked, kids (for Cesare)
Ever since the break-in at her flat, Samantha has added one more unpleasant trait to her many character flaws: paranoia. Mogget knows why she's so concerned. The flash drive that was stolen from her study contained incriminating evidence – not of herself, but of a certain Peter Vrinak. It was evidence that she was using to keep him on the straight and narrow and she doesn't have it any more. Vrinak has already defied her wishes by voting in favour of the summoning ban. The question is: who stole it and what are they going to do with it?
Mogget has a feeling they'll find out sooner or later. There are already signs of discontent amongst the masses if the peace protest is anything to go by. But for now, Samantha is suspicious of everyone. Everyone, including the vampire President she's sleeping with – yes, he knows about that too. Which is why on one of his visits to the Night Council HQ she asks him to sneak into Cesare's office, take a look around. Just in case.
So he does. He sneaks into the office one evening while the place is relatively quiet and takes human form to browse through the documents on Cesare's desk, searching for anything suspicious. Boring, boring, boring. The laptop is locked, he won't attempt to get into that. He's a familiar, not a hacker. But there's Cesare's phone, carelessly left on his desk, and a few quick taps gets him access to... well.
He really didn't need to see any of that.
Awful, gushing messages, terrible attempts at flirting and pictures. Pictures of a certain Lydia Bennet. He can only assume that she's trying to look enticing. Frankly, it's all in very poor taste.
Thankfully, he's interrupted by someone approaching. Mogget looks up, then hurriedly puts the phone down and transforms into his cat form, jumping up on to the seat behind the President's desk. Better not to skulk. He'll curl up on that chair in the same way that any cat curls up in any chair: like he owns it. Like he's meant to be here.
2. Don't trust sugar daddies (for Lydia)
It's unfair that he's the one to be given this task, really. Any witch could talk to her. Maybe they already have. But no, Samantha is still paranoid and thinks Cesare may be extracting Circle Daybreak secrets from Lydia as if the girl has anything but cotton wool in her head.
So it's up to him to talk to her. He sends a message ostensibly from Samantha's phone ordering her to meet him at a witch's circle in a small private park near her home. The cat drapes himself across the grass on the outer rim of the circle, turning his white belly up to the sun. Maybe she'll turn up, maybe she won't. He thinks Samantha's command will be enough to impress or scare her into coming. Either way.
3. Don't try yoga (for Desmond)
It's at the end of another coven meeting that Mogget turns up to check on Desmond. Perhaps by now he has come to see the benefits of consuming liquefied kale and contorting his body into unusual positions. Perhaps he's even learned something from that basic book of spells. Regardless, the cat slips by while the other witches are filing out and goes on a somewhat meandering route towards Desmond, unable to resist brushing his whiskers past the large exercise ball next to one of the yoga mats.
He approaches the witch. "Settling in?"
4. Don't interrupt a cat nap (open)
For the rest of the month, Mogget can be found in various locations. He's at the Magical Innovation Centre a few days after it opens, paying a visit with Samantha. The difference is, this time he's the only fae in the building. The atmosphere is notably subdued, nothing like the triumphant mood of the Centre's first opening.
Other than that, he spends an awful lot of time asleep on roofs around the Kensington area, or else in Kensington Gardens, his favourite park, soaking up the July sun. At night he hunts there too, chasing mice through the grass, or lying in wait for his prey, green eyes alight. It's all part of keeping an eye on magical activity in the area: Samantha wants him closer to home to protect the house and protect her son.
Which means if there is any magical activity nearby, he will investigate. He has to.
5. Choose your own adventure! Hit me up with your own prompt.
Ever since the break-in at her flat, Samantha has added one more unpleasant trait to her many character flaws: paranoia. Mogget knows why she's so concerned. The flash drive that was stolen from her study contained incriminating evidence – not of herself, but of a certain Peter Vrinak. It was evidence that she was using to keep him on the straight and narrow and she doesn't have it any more. Vrinak has already defied her wishes by voting in favour of the summoning ban. The question is: who stole it and what are they going to do with it?
Mogget has a feeling they'll find out sooner or later. There are already signs of discontent amongst the masses if the peace protest is anything to go by. But for now, Samantha is suspicious of everyone. Everyone, including the vampire President she's sleeping with – yes, he knows about that too. Which is why on one of his visits to the Night Council HQ she asks him to sneak into Cesare's office, take a look around. Just in case.
So he does. He sneaks into the office one evening while the place is relatively quiet and takes human form to browse through the documents on Cesare's desk, searching for anything suspicious. Boring, boring, boring. The laptop is locked, he won't attempt to get into that. He's a familiar, not a hacker. But there's Cesare's phone, carelessly left on his desk, and a few quick taps gets him access to... well.
He really didn't need to see any of that.
Awful, gushing messages, terrible attempts at flirting and pictures. Pictures of a certain Lydia Bennet. He can only assume that she's trying to look enticing. Frankly, it's all in very poor taste.
Thankfully, he's interrupted by someone approaching. Mogget looks up, then hurriedly puts the phone down and transforms into his cat form, jumping up on to the seat behind the President's desk. Better not to skulk. He'll curl up on that chair in the same way that any cat curls up in any chair: like he owns it. Like he's meant to be here.
2. Don't trust sugar daddies (for Lydia)
It's unfair that he's the one to be given this task, really. Any witch could talk to her. Maybe they already have. But no, Samantha is still paranoid and thinks Cesare may be extracting Circle Daybreak secrets from Lydia as if the girl has anything but cotton wool in her head.
So it's up to him to talk to her. He sends a message ostensibly from Samantha's phone ordering her to meet him at a witch's circle in a small private park near her home. The cat drapes himself across the grass on the outer rim of the circle, turning his white belly up to the sun. Maybe she'll turn up, maybe she won't. He thinks Samantha's command will be enough to impress or scare her into coming. Either way.
3. Don't try yoga (for Desmond)
It's at the end of another coven meeting that Mogget turns up to check on Desmond. Perhaps by now he has come to see the benefits of consuming liquefied kale and contorting his body into unusual positions. Perhaps he's even learned something from that basic book of spells. Regardless, the cat slips by while the other witches are filing out and goes on a somewhat meandering route towards Desmond, unable to resist brushing his whiskers past the large exercise ball next to one of the yoga mats.
He approaches the witch. "Settling in?"
4. Don't interrupt a cat nap (open)
For the rest of the month, Mogget can be found in various locations. He's at the Magical Innovation Centre a few days after it opens, paying a visit with Samantha. The difference is, this time he's the only fae in the building. The atmosphere is notably subdued, nothing like the triumphant mood of the Centre's first opening.
Other than that, he spends an awful lot of time asleep on roofs around the Kensington area, or else in Kensington Gardens, his favourite park, soaking up the July sun. At night he hunts there too, chasing mice through the grass, or lying in wait for his prey, green eyes alight. It's all part of keeping an eye on magical activity in the area: Samantha wants him closer to home to protect the house and protect her son.
Which means if there is any magical activity nearby, he will investigate. He has to.
5. Choose your own adventure! Hit me up with your own prompt.
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"I am not made to hunt. Consider it a hobby."
Somewhere locked inside the cat is a creature of magic that lusts for blood. Something that kills with impunity, for fun.
Then again, maybe it's also because he takes the form of a cat. The feline instincts are still there.
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She's a strange one, even for a witch.
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"Tonight I am content with mice," he answers. "If you would like to volunteer more interesting prey, then by all means loosen my collar."
Then he can eat her. That would be fun.
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"Some other point then," is the dry response, and Mogget picks up his mouse. If there is nothing the witch wishes of him, then he'll consider himself free to move on.
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Even if they were followed by an insult.
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Once he knows who she is, he'll be able to report back to Samantha more accurately. She likes to know about potential dissent in the ranks.
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"Enjoy your meal."
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"Enjoy your stroll," Mogget replies, which is as cordial a goodbye as he can usually manage. Picking up the dead mouse, he slips away to eat it in peace.